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Mario kart wii ai speed gecko codes
Mario kart wii ai speed gecko codes











mario kart wii ai speed gecko codes

Not only by the quality of the codes, but also by the well written and understandable tutorials. Then half a year ago I discovered this site and was amazed. My interest in codes started many years ago and i liked to play with codes, but i had no idea what these codes actually mean, how they work and so on. Posted by: Unnamed - 01-07-2020, 08:11 AM - Forum: Introductions GRAVITY = Gravity Multiplier (Recommended value = 40240000 // Values higher than 40480000 WILL cause unwanted side effects) This is the final update to Dynamic Gravity/Fast Falling, which fixes a de-sync bug when racing ghosts, and also shortens the code to almost half of the length of v2.0. Posted by: JoshuaMK - 01-08-2020, 01:47 AM - Forum: Offline Non-Item SET "TERMINAL" TO 3FC00000: Ĭode Contributors: Hamster35000vr (Gravity Float Address) IT IS RECOMMENDED TO USE THE TERMINAL VELOCITY CODE HERE ALONG WITH THIS ONE. Only real difference is with this code, you can't cheese blue shells by abusing the gravity, which in my opinion makes this code superior to the one in CTGP.ĮDIT: v3.1 released, which fixes the bug of mega mushrooms and stars lasting forever. Posted by: JoshuaMK - 01-08-2020, 02:19 AM - Forum: Offline Non-ItemĪ modded Dynamic Gravity code made to work as closely to CTGP's dynamic gravity as possible. I’m still learning, but I think I’m making some progress.ĭynamic Gravity v3.1 (CTGP 200cc) I’ve already made a couple of simple codes, but nothing that I would consider releasing yet. I already made a post in the help section the other day, but I’m still pretty new here.Īs I mentioned in my first post, I’ve found many of the tutorials on this forum very helpful for learning how to make ASM based codes. My question is, is there a setting in Ghidra I can change to add this offset automatically, so the functions start at the same addresses as dolphin? I’ve figured out that the offset is 187234 in hex, so I can use that value to convert function addresses between the 2. So, I’ve got Ghidra setup and decompiled the main.dol and StaticR.rel, and I’ve noticed that addresses of functions listed in Ghidra are offset by a specific amount compared to when I find the same functions in memory in dolphin.

mario kart wii ai speed gecko codes

Posted by: ComputerBot2016 - 01-11-2020, 12:32 PM - Forum: Hacking General Discussion

mario kart wii ai speed gecko codes

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Mario kart wii ai speed gecko codes